eBook PDF / e-Pub Alien Phenomenology, or What It’s Like to Be a Thing

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Title:Alien Phenomenology, or What It’s Like to Be a Thing
Format Type:Ebook
Author:Ian Bogost
Publisher:Univ Of Minnesota Press
ISBN:0816678979
ISBN 13:
Number of Pages:168
Category:Philosophy, Non fiction, Theory, Abandoned

Alien Phenomenology, or What It’s Like to Be a Thing by Ian Bogost

PDF, EPUB, MOBI, TXT, DOC Alien Phenomenology, or What It’s Like to Be a Thing Humanity has sat at the center of philosophical thinking for too long The recent advent of environmental philosophy and posthuman studies has widened our scope of inquiry to include ecosystems animals and artificial intelligence Yet the vast majority of the stuff in our universe and even in our lives remains beyond serious philosophical concern .

In i Alien Phenomenology or What It s Like to Be a Thing i Ian Bogost develops an object oriented ontology that puts things at the center of being a philosophy in which nothing exists any more or less than anything else in which humans are elements but not the sole or even primary elements of philosophical interest And unlike experimental phenomenology or the philosophy of technology Bogost s alien phenomenology takes for granted that i all i beings interact with and perceive one another This experience however withdraws from human comprehension and becomes accessible only through a speculative philosophy based on metaphor .

Providing a new approach for understanding the experience of things i as i things Bogost also calls on philosophers to rethink their craft Drawing on his own background as a videogame designer Bogost encourages professional thinkers to become makers as well engineers who construct things as much as they think and write about them

Newsgames: Journalism at Play, How to Talk about Videogames, Alien Phenomenology, or What It’s Like to Be a Thing, Kako činiti stvari videoigrama, Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games, Persuasive Games: The Expressive Power of Videogames, The Geek's Chihuahua: Living with Apple, Unit Operations: An Approach to Videogame Criticism, How to Do Things with Videogames, A Slow Year